1.
In what ways does your media use, develop or
challenge forms and conventions of real media products?
I think that our group thriller
used aspects and conventions of a thriller, the opening used many techniques to
show it was a thriller film, quick example, being the mystery that give, who is
the killer? What is going to happen? We crossed this very well in my opinion
with fast paced shot of the protagonist running to the school in an attempt to
save his it seems to be sibling (we don’t actually say what relation he is to
him) but gathering the mise en scene we used, with the setting of the classroom
and props such as the cubes gave the hint he/she is his little sibling. There are compasirons of
other thrillers such as ‘Taken’ and I like to think ‘Inception’ the way it
creates the mystery in the same way and a ‘Taken’s’ perspective of someone
actually being taken and the main character has to save the one in distress. I
think the sound has an important role in this opening, the non- diegetic off
screen soundtrack fits in very well with the fast paced action, in my view the
crushendo when he closes the dorrsuited well and started the chase excellently.
The theme had darker approach than most, using the green screen for the BBC
report we were able to contrust a rather grusome story about a killer, we used
sources of the story from the PlayStation 3 game ‘Heavy Rain’. Using editing
skills such as pace, we were able to make the chase more believable, quick cuts
were key to this and the match on action mixed with the soundtrack changing
when he shut the door gave the effect very nicely. The classroom scene in which
I mention earlier used a good technique in focus pulling, first it showed the
origami figure in focus and the protagonist in a shallow depth of field, only
than to reveal him to see the piece this was a great camera techinque to create
enigma, also contrasting the compostition and framing of the origami figure.
Overall I think it did very well comparing to a thriller, only judgements I
think we could of improved, were the lighting, could of made it darker to
create the mood.








2.
How does your product represent particular social groups?
In our thriller it does not represent much in the
social groups department, apart from the protagonist showing teenage qualities from an age of around
16-18, for instance you can see his posture in a high angle shot is slumped, as
you can see in the picture, in other age groups such as adults between 23-35
you would see a much better posture, back straight and sat up, but with a
typical teenager they would slouch, also looking at his clothes, you’d suggest
by just looking at what he is wearing he is his teenage years, a labled jacket,
brown chino’s and casual looking shoes, this is all part of the mise en scene,
body language slouched, not much expression on the face, plus an added prop of
a laptop used as soon as he gets home is a typical viewing today, I see this as
a more positive view on teenagers today, a negative view would maybe be him
smoking, hood up, trousers down a bit, you get the jist of it. Even though we
couldn’t particualry display it as we only had 2 minutes, but the protagonist
was the brother of the little boy he needs to save, so we made him so he is not
see in a negative light as a typical teenager and that he cares for his
siblings, and we wanted to share that with the audience, showing the running
scenes gave the scent of the care that is shown by him and his determination to
get to the school first. As this in this screenshot, you can see him hurry out,
with his laptop left on the sofa using a close up of the main character and the
laptop in background, this was to outline, the starting point if you will on
his chase to the school.

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